Christine is a software engineer at GoodTime.io. Previously, Christine was a software engineer on EA’s Digital Platform Mobile SDK team. She began working at EA in 2014 after graduating from UC Berkeley with a B.S. in Electrical Engineering and Computer Sciences. She currently works in supporting EA’s mobile games by providing services such as in-app purchases, telemetry, push notifications, and real-time messaging. Christine codes directly with a variety of platforms and languages, supporting iOS, Android, and Windows, as well as C++ and Unity.