Whitney first interned at EA her junior year of college and has happily been part of the company ever since! She worked for about three years on a central SDK team supporting EA’s various mobile titles, ranging from components that helped with data tracking/telemetry and in app purchases to authentication and social. About a year ago, she transferred to a new team working on an currently undisclosed mobile game. Her current role is as a mobile gameplay engineer with a specialty in combat mechanics. Before EA, Whitney had interned at other game companies like Zynga as well as larger companies like Microsoft. She attended UC Berkeley for Electrical Engineering and Computer Science.